L.A. Noire (Rockstar Games)

^ L.A. Noire Announcement Trailer ^

L.A. Noire is the upcoming title developed by Team Bondi (founded by the Director of Team Soho, The Getaway) and published by Rockstar Games.

It was first announced in 2005 and since then there hasn’t been much of an update, however on November the 11th, the new trailer was released showing off more than we could chew.

It was originally planned to to be a PlayStation 3 exclusive but it was later announced that it will also be hosted on the Xbox 360 so everyone is happy.

The game is set in a well created late 1940′s Los Angeles and features the player having to take control of a “beat cop” and in effect help rid the tyrants of L.A.’s underground. Following the story and working your way through the ranks of L.A.’s finest, you’ll be given the chance to unearth the mysteries that lie beneath a chain of murders offering a diverse story that can’t help familiarise itself with Film Noire.

According to GI, it is said that upon entering a crime scene within the game, the player will have to look closely to find clues as the objects  needed to progress will not be as obvious as you’d hope, more to the point you’ll be able to pick up items and investigate them, noting down various details within your notepad that can be accessed at any point throughout the game.

It drifts away from the typical “kill, kill, kill” mentality of the Grand Theft Auto series and offers a more diverse style of game play ranging from interrogation to investigation, so expect some changes and some big things.

Team Bondi have also added their excitement about some revolutionary technology they are using that will be implemented within the game itself. The technology, developed by Depth Analysis features a system that was used when recording the dialogue for the game and it involved actors placed in a well lit room surrounded by cameras and microphones ready to record the scene from various angles.

This system is revolutionary as it captures the actors performing the scenes just as a film maker would, but instead it of creating video footage, it renders the final footage onto 3D models eliminating the animation process.

The colour scheme in the feature is distinctive to that 1940′s look as well, thanks to Darksprint’s real time global illumination technology and really aids in creating the atmosphere that Team Bondi wants to gain within this feature.

Providing it has that Hollywood production look painted all over it that makes these games so appealing its expected that the game will host familiar themes that were common in features from the 1940′s and 1950′s, such as crime, sex, drugs and a lack of law enforcement to go due to the ending of WWII.

It almost seems ideal to want to recreate a world that resembles this gritty lifestyle for gamers to enjoy and really sink their teeth into so they can gain a visual idea of what times might have been like back then providing that historical value that almost compliments such a difficult time in America.

This is a stunning looking game that has had a lot of work and effort put into it, it almost seems rude not to be excited about this one.

Set for release in early 2011

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